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- ADLRUN(6) (HP) ADLRUN(6)
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- NAME
- adlrun - run an ADL game
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- SYNOPSIS
- adlrun [ infile ] [ -d ] [ -h ] [ -r savefile ]
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- DESCRIPTION
- Adlrun reads a datafile, infile, (or adlcomp.out, if infile
- is not specified) which contains tables and routines
- necessary to play a generalized Adventure(6)-like game. The
- game is terminated either by a quit command recognized by
- the ADL program, or by an end-of-file or interrupt. The
- following options are recognized:
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- -d Turns on instruction tracing during execution
- (a rather messy process).
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- -h Prints out header lines of the form "Room name
- Score: Moves:" if the ADL program allows for
- it.
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- -r savefile Restores the state of the game to the state
- previously saved in savefile. Savefile must
- be a valid ADL save file.
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- ENVIRONMENT
- TERM On versions of adlrun which use termcap, the
- environment variable TERM should contain the name of
- the terminal type desired.
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- LINES
- LINES should be set to the number of lines of text on
- the screen.
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- CONFORMANCE
- The ($spec 6 prog arg1 ...) (execute a program) function is
- only implemented on computers running a version of the UN*X
- operating system.
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- EXAMPLE
- adlrun -h aard
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- SEE ALSO
- adlcomp(6)
- adldebug(6)
- Brengle and Cunniff: The ADL Programmer's Reference Manual
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- Hewlett-Packard Company - 1 - Jun 18, 1987
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